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Rollin' Bowlin' 1.7

Rollin' Bowlin' 1.7

Rollin' Bowlin' Publisher's Description

Rollin' Bowlin' is remenicent of the old "bowling dice" game. The game consists of ten dice that contained pin symbols, strike and spare symbols, as well as blanks.

See if you game reach the ranks of the top five bowlers, by getting your name on the high score screen.

Rollin' Bowlin' can also be used as a scoring aid during real bowling games. Just enter the number of pins knocked down in each frame, and each spare and strike, and the scoring will be done for you.

The nonregistered version is complete and not crippled in any way.

Rollin' Bowlin' can now be stored and run from an external memory card.

Updates:

1.7 Update (2/01/2004) - Now fully ARM Native for Palm OS 5.x. Application will run on older Palm devices, by those using OS 5.x will run faster and more efficiently.
- ScreenLib shared library no longer needed.
- Only one ".prc" file needs to be installed, since the Runtime and Shared Library are now combined into the Application.
- Can now be stored and run from an external memory card.

1.61 Update - Added new NSBasic runtime file
- Added Web address information

1.6 Update: Added the latest NSBasic Runtime file.

1.5a Update: Fixed a problem where the program would timeout after 5 days.

1.5 Update: Palm OS 5 Ready
- Included the newest NSBasic Runtime File

1.4 Update:
- Included Updated NSB Runtime file.

1.3 Update:
- Included Updated NSB Runtime file.
- Code changes made to reflect new Runtime file.

1.2 Update:
- Bug fix in "Score Game". Frames would be skipped if the second ball was a five.

1.1 Update:
- Cosmetic fix in installation program.

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